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Draft preview — an early work in progress: content is AI-drafted and awaiting community review, and some pages are still stubs.

Tooling & Setup overview

Writing scripts and building assets is only half the job — you also need a workflow to pack, test, and publish your mod, and a sane way to organize a project so it doesn’t fight you later.

This section covers the toolchain around the actual content. If you haven’t set up your environment yet, start with Workbench setup.

  • Packing — turning your source into PBOs the game can load.
  • File patching — iterating on scripts without repacking every change.
  • Publishing — getting a mod onto the Workshop.
  • Project workflow — directory layout, source control, and keeping a project maintainable.